At the collection level, users can edit objects within the collection. The edit dialog allows you to update various details , making it easier to organize and share information across DMIx.
As a user, you can edit the following information:
- General Information: Modify the object’s name, description, and other basic details.
- Metadata: Adjust additional attributes such as tags, labels, or classifications.
- Access Permissions: Modify visibility or access settings (depending on permissions).
Custom Fields: Update any additional fields specific to the object’s type or purpose.
Important: Editing an item requires certain user rights. Please refer to ”Permissions” for more information.
Edit Single Objects
To edit an object, first go to the collection where the object is stored:
- Click on the item to open the detail view.
Click the "Edit" button (pen icon) in the top-right corner.A new window with the edit options will appear. Users can make changes to an item based on their permissions. To save any changes, click "Save."
Bulk Edit Objects
To bulk edit objects, follow these steps:
- Select the objects you want to edit.
- On the toolbar, click the "More" button (three dots).
- Click "Bulk Edit."
The edit window will open, and any changes you make will apply to all selected objects after saving.
Object Tags
Tags are a useful feature that let you add important details to an object. They also make it easier to find items through the collection search.
To add tags:
- Open the Edit window for the object.
- Scroll down to the Tags section.
- Create a new tag.
- Click Add to save the tag.
To create Tags categories please use the syntax tag catergory:Tag name
ie. Material:Cotton
Visualization Attributes
Visualization attributes are made to give the user the option to chose how your material will be displayed in the collection. The user can decide how a material repeats when viewed in 3D. You can set the material to repeat along both the X and Y axes (default), or choose to repeat it in just one direction (either X or Y).
This option is typically useful if you only want the material to appear once, such as for labels. However, in most cases, it's best to leave the setting as it is, with repetition along both axes. We recommend keeping it set to "both" for the best results. You custom the Model Specularity Glossiness and Repeat.
Simulation Attributes
Simulation attributes define key material characteristics such as drape, elasticity, and stretch, which are crucial for industries like fashion, footwear, and automotive. These attributes ensure that digital models accurately replicate real-world material behavior, improving product design, performance testing, and quality control.
Key Simulation Attributes and Their Functions:
1. Elongation (Stretch)
Elongation measures how much a material stretches when force is applied. It is recorded at different force levels across three directions:
- Warp (Lengthwise stretch) – Measures stretch along the material's length.
- Weft (Widthwise stretch) – Measures stretch along the material’s width.
- Bias (Diagonal stretch) – Measures stretch along the diagonal direction.
Higher elongation values indicate a more flexible material.
Use Cases:
- Ensures correct fabric fit and movement in clothing.
- Helps assess flexibility in sports footwear.
- Determines stretch limits for automotive seat fabrics.
2. Bending (Stiffness)
Bending measures how resistant a material is to deformation when force is applied.
- Warp (Stiffness along fabric length)
- Weft (Stiffness along fabric width)
- Bias (Stiffness along the diagonal direction)Higher bending resistance means the fabric is stiffer and less flexible.
Use Cases:
Predicts fabric drape in garments.
Determines stiffness for structured materials like upholstery.
Helps designers select materials with the right balance of stiffness and flexibility.
3. Thickness and Weight
- Thickness (mm): The material's thickness, typically measured using a micrometer.
- Weight (g/m²): The material’s density per square meter, which influences durability and thermal insulation.A heavier material usually provides better insulation and durability, while a thinner material may offer more breathability and flexibility.
Use Cases:
- Helps in selecting fabric for seasonal clothing.
- Assists in designing lightweight yet durable footwear.
- Determines the robustness of automotive seat covers.
4. Displacement (Deformation)
- Minimum Height (mm): The smallest measured deformation under pressure.
- Maximum Height (mm): The largest measured deformation under pressure.
This helps simulate how materials behave when compressed or stretched in real-world conditions.
Use Cases:
- Predicts how fabric wrinkles or compresses in apparel.
- Assesses comfort and cushioning in footwear.
- Helps automotive designers understand seat deformation over time.
Using the Simulation Attributes Calculator
The Calculator processes input values and ensures data accuracy before running simulations.
- It may remain disabled until all required values are entered.
- Once activated, it computes material behavior parameters based on user inputs.
- This helps users validate and fine-tune material properties before finalizing digital simulations.
CLO Calculation – Thermal Insulation Simulation
The "Calculate CLO" button determines the thermal insulation value of the material.
- Higher CLO = More insulation (e.g., winter coats, thermal wear).
- Lower CLO = More breathability (e.g., summer fabrics, lightweight sportswear).
Use Cases:
- Helps designers select appropriate fabric insulation for different climates.
- Assists in outdoor gear and sportswear development.
- Determines seat warmth and comfort in automotive applications.
Syncing Simulation Attributes with PAX Master Data
Simulation attributes can also be input using PAX master data.
- If the "Lock Simulation Attributes" box is checked, PAX synchronizations will not overwrite the information already contained in your item’s simulation attributes.
- This ensures that manually entered values remain unchanged during updates.
Company Attributes
Company Attributes are predefined by the company administrator and applied to various items within the system. They ensure structured, standardized, and easily searchable information across the organization.
How Do Company Attributes Work?
- Predefined by Admins: Only company administrators can create and manage attributes.
- Standardized Information: Attributes help maintain consistency and uniformity in data organization.
- Searchability: They enhance the ability to filter and locate items efficiently.
Who Can Use Company Attributes?
Once attributes are set up by the admin, regular users can assign them to items as needed. However, they do not have permission to create or modify attributes.
Difference Between Company Attributes and Tags :
- Attributes are structured and controlled by the company for standardized data entry.
- Tags are user-driven and offer a more flexible categorization approach.
By utilizing Company Attributes effectively, businesses can enhance data organization, improve search functionality, and ensure consistency across their systems.
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